Hit Me! is a two-player hyper-interactive, physical game that tests speed, agility and the ability to take good snapshots. Utilizing wireless technology and incorporating the concept of the metagame, Hit Me! is designed to encourage face-to-face interactions. The object of the game is to hit the opponent’s button on top of the head. Once a hit is made, the hitter’s camera takes a snapshot of the victim. The hitter receives a point for the hit, and up to 2 additional points can be awarded by the Judge based on the quality of the snapshot. The snapshots, points and times are projected on a wall for spectators to observe. This project is supported by Eyebeam Art & Technology Center in NYC. Photo: Shalin Scupham
- August 11, 2012 21:00 – 22:30
Kaho Abe (US)
Kaho Abe is a designer based in New York City interested in improving social and personal experiences through the use of technology, fashion and games. She is currently the Artist in Residence at the Game Innovation Lab at NYU-Poly where she researches and builds games that utilize technology to bring people together face to face. She also teaches classes and workshops on designing and building alternative physical game controllers, and co-hosts a monthly playtesting event with Come Out and Play at Eyebeam Art & Technology Center in NYC. She holds a MFA in Design & Technology from Parsons the New School for Design and was formerly a Fellow at Eyebeam.